

Founder & Lead Developer
Catalyst Interactive
Remote
2026 - Present
Role Summary
- Catalyst Interactive is the studio name my Minecraft Bedrock development ships under, covering both my own projects and contract work.
- Responsible for the full path from technical design to release: addon architecture, Script API systems, pack structure, server deployment and update maintenance.
- Sets the technical standards I build to: reusable systems over one-off scripts, stable-Minecraft compatibility, and content that coexists with other creators' work.
Role Summary
- Catalyst Interactive is the studio name my Minecraft Bedrock development ships under, covering both my own projects and contract work.
- Responsible for the full path from technical design to release: addon architecture, Script API systems, pack structure, server deployment and update maintenance.
- Sets the technical standards I build to: reusable systems over one-off scripts, stable-Minecraft compatibility, and content that coexists with other creators' work.