

Architect & Developer
Paragon
Remote
2025 - Present
Role Summary
- Building a competitive Bedrock PvP network on a multi-server architecture, with a custom proxy layer handling player transfers between instances.
- Developing Endstone plugins in Python alongside Script API gameplay, backed by MariaDB for player profiles, ratings and cross-server state.
- Designing the match lifecycle, covering matchmaking, instance and arena allocation, resolution and reset, so duels run isolated from one another.
Role Summary
- Building a competitive Bedrock PvP network on a multi-server architecture, with a custom proxy layer handling player transfers between instances.
- Developing Endstone plugins in Python alongside Script API gameplay, backed by MariaDB for player profiles, ratings and cross-server state.
- Designing the match lifecycle, covering matchmaking, instance and arena allocation, resolution and reset, so duels run isolated from one another.